I AM LEGEND — by Witty Waypoint
Windows preview 0.2.0

GET STARTED
Extract the ZIP, then open IAmLegend.exe. Keep IAmLegend.exe.config beside it.
Windows 10/11 and .NET Framework 4.8 are required. No installation or admin
access is needed. This preview executable is unsigned.

In the game, enable logging with /log on. Choose your eqlog_Character_Server.txt,
declare solo play and set your current fallback level. Select your bracket.
Fear D4 starts with a provisional 40-minute benchmark. For other brackets,
enter the organizer's agreed benchmark in minutes and click Set.
Click Start watching.
Then create a NEW dungeon crawl. On completion, select the result and open the
Combat parser tab for damage, tanking, encounters and the event timeline.
Keep watching while looting the chest: its rewards update the same result
after the timer stops. Leaving the instance closes reward collection.

SCORING
Independent dungeon x D0-D4 brackets; highest Legend Rating wins.
Rating = 2,000 x benchmark / adjusted time + 25 x motes + 0.5 x platinum.
Use the same units for both times. Round the sum once. There is no 2,500 cap.
Regular motes before completion plus chest motes count; all grades count
equally. Direct coin counts; automatic item sales do not. Later ordinary
corpse pickups are shown in Run details but currently earn no points.
Elapsed time - time-weighted level bonus + 30 seconds per player death.
Each level below 50 deducts 2% of the time spent at that level.
Level-ups change the rate from that timestamp forward. Death recovery stays
on the clock. Pet deaths do not add penalties.
Runs capture their benchmark; different benchmarks never rank together.
An unset benchmark records the crawl but does not produce a ranked rating.

UPDATING
Close the old app, extract this ZIP into a new folder, then open its EXE.
It uses your existing results folder. Old time-only results stay available
with a Legacy label. Import the original game log for new point scores;
old exported .ialrun files do not contain the required loot evidence.

Import past log reads completed crawls. Export bracket and Import results
let an organizer assemble a local competition board. No online account or
leaderboard is included. Shared result files omit combat reports and chat.
Local logs and player declarations are not server-certified or tamper-proof.

The app reads only the selected log. It makes no network requests and does
not interact with the game client. Results are saved in:
%LOCALAPPDATA%\WittyWaypoint\IAmLegend

The app opens with no sample runs. Your own files are not included in this ZIP.
See USER-GUIDE.md for detailed rules, parser coverage, storage and limitations.
Bundled fonts are supplied under the included font licenses.
